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Odallus: The Dark Call


Retro games have been making another resurgence in the gaming industry with indie studios creating games that if they released back in the 80s or early 90s would’ve been considered the greatest games of that era with games such as Bloodstained Curse of the Moon, Mighty Gunvolt Burst, Azure Striker Gunvolt, and Blossoms Tale coming out seeing the bar that was set and knocking it beyond any and all expectations. Now enters Digerati (of Bleed 1&2 fame) with two titles for the Nintendo Switch in the forms of Oniken: Unstoppable Edition and Odallus: The Dark Call from JoyMashers of which callbacks to the NES era with inspirations from Shatterhand are and Castlevania respectively.

Odallus stars Haggis, whom is a warrior with similar looks to Simon Belmont of Castlevania and Conan The Barbarian, and starts off with a cutscene recounting the tale of Odallus in style of Ninja Gaiden for the NES. You find out that your son is missing, and your village is engulfed in flames and so you must set off to meet your destiny.

The visual aesthetic of the game looks like it could’ve easily been on the NES with how good it looks. There’s a visual filter that gives the game a CRT like look to it that you have to see when you play it to understand why I see it looks like its playing on a CRT. The backgrounds look good with awesome coloring and parallax scrolling in some levels and the enemies are well designed and animated. Haggis’ character model looks like a Belmont with a cape which makes me thinkg of what Trevor Belmont should’ve looked like in the opening of Castlevania 3: Dracula’s Curse. Haggis moves smoothly with no hitches at all and is very responsive in whatever direction you want to move him in and when you jump you have full control over the direction of your jumps and your attacks, while initially slow, are responsive as well. You’re able to jump and grab ledges and maneuver around easily and eventually when you gain some upgrades you’ll be able to push giant boulders and more.

You have access at the beginning of the game to a standard sword and eventually you’ll gain some sub weapons such as an axe that has a boomerang effect similar to Castlevania’s Cross sub item, a Molotov vial similar to Holy Water, and a javelin which is thrown at an upward arc and then drops directly downwards and is able to destroy upper and lower blocks as well is powerful enough to destroy some enemies in one hit.