Marvel’s Spider-Man: Miles Morales Review

Initial release date: November 12, 2020

Developer: Insomniac Games

Publisher: Sony Interactive Entertainment

Mode: Single-player video game

Composer: John Paesano

Platform: PlayStation 5, PlayStation 4

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This generation of PlayStation has kicked off in a MAJOR way with Demon’s Souls, GodFall, and now Spider-Man: Miles Morales. This game is an expansion to 2018’s Marvel’s Spider-Man and follows up a year later from the last DLC of that game with this being in many ways a interquel between Spider-Man and whatever the sequel is going to be. Think of this as the Infamous Second Son: Second Light to Infamous Second Son as it is shorter than the main game yet stands on its own with its own story to tell and and placement in the story’s timeline. The question here is does Spider-Man: Miles Morales exceed the bar that was set with the 2018 predecessor or does it feel like a quick cash grab that should’ve stayed DLC? Let’s find out!


The game kicks off with both Spider-Men, Peter and Miles, battling Rhino which ends in Peter getting hurt and knocked out leaving Miles to face him alone and in the process of the fight Miles activates his Venom Strike abilities and subdues Rhino. From there Peter informs Miles that he will be going to Europe with MJ for a vacation/work and is leaving the city in Miles’ hands to protect and then gives Miles his very own official Spider-Man suit. From there Miles vows to protect New York and become Spider-Man in Peter’s absence.


If you played Spider-Man 2018 then you’ll feel right at home with this game because basically everything from that game is here in this expansion with a lot of new things exclusive to Miles.